Project Description
This project shows how to use Custom ContentProcessor with Monogame and Winrt in Visual Studio 2012.
This is simple example on how to setup Monogame Custom ContentProcessor using just Visual Studio 2012.

Requirements:
1. Visual Studio
2. Windows Phone SDK
3. XNA 4
4. Monogame

Last edited Jan 8, 2013 at 9:32 PM by spavkov, version 2